Represents assigning to a method call.
foo.bar, = 1 ^^^^^^^ begin rescue => foo.bar ^^^^^^^ end for foo.bar in baz do end ^^^^^^^
attr_reader receiver: Prism::node
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3067
def initialize(source, flags, receiver, call_operator_loc, name, message_loc, location)
@source = source
@location = location
@flags = flags
@receiver = receiver
@call_operator_loc = call_operator_loc
@name = name
@message_loc = message_loc
end
def initialize: (Integer
flags, Prism::node receiver, Location
call_operator_loc
, Symbol
name, Location
message_loc
, Location
location) -> void
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3193
def self.type
:call_target_node
end
Similar to type
, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type
, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3199
def ===(other)
other.is_a?(CallTargetNode) &&
(flags === other.flags) &&
(receiver === other.receiver) &&
(call_operator_loc.nil? == other.call_operator_loc.nil?) &&
(name === other.name) &&
(message_loc.nil? == other.message_loc.nil?)
end
Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3078
def accept(visitor)
visitor.visit_call_target_node(self)
end
def accept: (Visitor
visitor) -> void
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3145
def attribute_write?
flags.anybits?(CallNodeFlags::ATTRIBUTE_WRITE)
end
def attribute_write?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3155
def call_operator
call_operator_loc.slice
end
def call_operator
: () -> String
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3118
def call_operator_loc
location = @call_operator_loc
return location if location.is_a?(Location)
@call_operator_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
end
attr_reader call_operator_loc
: Location
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3083
def child_nodes
[receiver]
end
def child_nodes
: () -> Array[nil | Node]
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3093
def comment_targets
[receiver, call_operator_loc, message_loc] #: Array[Prism::node | Location]
end
def comment_targets
: () -> Array[Node | Location]
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3088
def compact_child_nodes
[receiver]
end
def compact_child_nodes
: () -> Array
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3098
def copy(flags: self.flags, receiver: self.receiver, call_operator_loc: self.call_operator_loc, name: self.name, message_loc: self.message_loc, location: self.location)
CallTargetNode.new(source, flags, receiver, call_operator_loc, name, message_loc, location)
end
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3106
def deconstruct_keys(keys)
{ flags: flags, receiver: receiver, call_operator_loc: call_operator_loc, name: name, message_loc: message_loc, location: location }
end
def deconstruct_keys
: (Array keys) -> { flags: Integer
, receiver: Prism::node, call_operator_loc
: Location
, name: Symbol
, message_loc
: Location
, location: Location
}
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3150
def ignore_visibility?
flags.anybits?(CallNodeFlags::IGNORE_VISIBILITY)
end
def ignore_visibility?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3165
def inspect
InspectVisitor.compose(self)
end
def inspect -> String
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3160
def message
message_loc.slice
end
def message: () -> String
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3128
def message_loc
location = @message_loc
return location if location.is_a?(Location)
@message_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
end
attr_reader message_loc
: Location
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3135
def safe_navigation?
flags.anybits?(CallNodeFlags::SAFE_NAVIGATION)
end
def safe_navigation?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3183
def type
:call_target_node
end
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call type
, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3140
def variable_call?
flags.anybits?(CallNodeFlags::VARIABLE_CALL)
end
def variable_call?: () -> bool