Represents assigning to a method call.

foo.bar, = 1
^^^^^^^

begin
rescue => foo.bar
          ^^^^^^^
end

for foo.bar in baz do end
    ^^^^^^^
Attributes
Read

protected attr_reader flags: Integer

Read

attr_reader receiver: Prism::node

Read

attr_reader name: Symbol

Class Methods

def initialize: (Integer flags, Prism::node receiver, Location call_operator_loc, Symbol name, Location message_loc, Location location) -> void

Similar to type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.

def self.type: () -> Symbol

Instance Methods

Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.

def accept: (Visitor visitor) -> void

def attribute_write?: () -> bool

def call_operator: () -> String

def child_nodes: () -> Array[nil | Node]

def comment_targets: () -> Array[Node | Location]

def copy: (?flags: Integer, ?receiver: Prism::node, ?call_operator_loc: Location, ?name: Symbol, ?message_loc: Location, ?location: Location) -> CallTargetNode

An alias for child_nodes

def deconstruct_keys: (Array keys) -> { flags: Integer, receiver: Prism::node, call_operator_loc: Location, name: Symbol, message_loc: Location, location: Location }

def ignore_visibility?: () -> bool

def inspect -> String

def message: () -> String

attr_reader message_loc: Location

def safe_navigation?: () -> bool

Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.

Instead, you can call type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.

def type: () -> Symbol

def variable_call?: () -> bool