Represents assigning to a method call.
foo.bar, = 1 ^^^^^^^ begin rescue => foo.bar ^^^^^^^ end for foo.bar in baz do end ^^^^^^^
attr_reader call_operator_loc
: Location
attr_reader message_loc
: Location
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2704
def initialize(flags, receiver, call_operator_loc, name, message_loc, location)
@flags = flags
@receiver = receiver
@call_operator_loc = call_operator_loc
@name = name
@message_loc = message_loc
@location = location
end
def initialize: (flags: Integer
, receiver: Node
, call_operator_loc
: Location
, name: Symbol
, message_loc
: Location
, location: Location
) -> void
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2815
def self.type
:call_target_node
end
Similar to type
, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type
, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2714
def accept(visitor)
visitor.visit_call_target_node(self)
end
def accept: (visitor: Visitor
) -> void
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2764
def attribute_write?
flags.anybits?(CallNodeFlags::ATTRIBUTE_WRITE)
end
def attribute_write?: () -> bool
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2769
def call_operator
call_operator_loc.slice
end
def call_operator
: () -> String
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2719
def child_nodes
[receiver]
end
def child_nodes
: () -> Array[nil | Node]
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2729
def comment_targets
[receiver, call_operator_loc, message_loc]
end
def comment_targets
: () -> Array[Node | Location]
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2724
def compact_child_nodes
[receiver]
end
def compact_child_nodes
: () -> Array
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2734
def copy(**params)
CallTargetNode.new(
params.fetch(:flags) { flags },
params.fetch(:receiver) { receiver },
params.fetch(:call_operator_loc) { call_operator_loc },
params.fetch(:name) { name },
params.fetch(:message_loc) { message_loc },
params.fetch(:location) { location },
)
end
def copy: (**params) -> CallTargetNode
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2749
def deconstruct_keys(keys)
{ flags: flags, receiver: receiver, call_operator_loc: call_operator_loc, name: name, message_loc: message_loc, location: location }
end
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2779
def inspect(inspector = NodeInspector.new)
inspector << inspector.header(self)
flags = [("safe_navigation" if safe_navigation?), ("variable_call" if variable_call?), ("attribute_write" if attribute_write?)].compact
inspector << "├── flags: #{flags.empty? ? "∅" : flags.join(", ")}\n"
inspector << "├── receiver:\n"
inspector << inspector.child_node(receiver, "│ ")
inspector << "├── call_operator_loc: #{inspector.location(call_operator_loc)}\n"
inspector << "├── name: #{name.inspect}\n"
inspector << "└── message_loc: #{inspector.location(message_loc)}\n"
inspector.to_str
end
def inspect(inspector: NodeInspector) -> String
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2774
def message
message_loc.slice
end
def message: () -> String
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2754
def safe_navigation?
flags.anybits?(CallNodeFlags::SAFE_NAVIGATION)
end
def safe_navigation?: () -> bool
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2805
def type
:call_target_node
end
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call type
, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 2759
def variable_call?
flags.anybits?(CallNodeFlags::VARIABLE_CALL)
end
def variable_call?: () -> bool