Represents the use of the ‘..` or `…` operators.
1..2 ^^^^ c if a =~ /left/ ... b =~ /right/ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The left-hand side of the range, if present. It can be either ‘nil` or any [non-void expression](github.com/ruby/prism/blob/main/docs/parsing_rules.md#non-void-expression).
1... ^ hello...goodbye ^^^^^
The right-hand side of the range, if present. It can be either ‘nil` or any [non-void expression](github.com/ruby/prism/blob/main/docs/parsing_rules.md#non-void-expression).
..5 ^ 1...foo ^^^
If neither right-hand or left-hand side was included, this will be a MissingNode
.
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15287
def initialize(source, flags, left, right, operator_loc, location)
@source = source
@location = location
@flags = flags
@left = left
@right = right
@operator_loc = operator_loc
end
def initialize: (Integer
flags, Prism::node? left, Prism::node? right, Location
operator_loc
, Location
location) -> void
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15401
def self.type
:range_node
end
Similar to type
, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type
, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15407
def ===(other)
other.is_a?(RangeNode) &&
(flags === other.flags) &&
(left === other.left) &&
(right === other.right) &&
(operator_loc.nil? == other.operator_loc.nil?)
end
Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15297
def accept(visitor)
visitor.visit_range_node(self)
end
def accept: (Visitor
visitor) -> void
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15302
def child_nodes
[left, right]
end
def child_nodes
: () -> Array[nil | Node]
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15315
def comment_targets
[*left, *right, operator_loc] #: Array[Prism::node | Location]
end
def comment_targets
: () -> Array[Node | Location]
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15307
def compact_child_nodes
compact = [] #: Array[Prism::node]
compact << left if left
compact << right if right
compact
end
def compact_child_nodes
: () -> Array
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15320
def copy(flags: self.flags, left: self.left, right: self.right, operator_loc: self.operator_loc, location: self.location)
RangeNode.new(source, flags, left, right, operator_loc, location)
end
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15328
def deconstruct_keys(keys)
{ flags: flags, left: left, right: right, operator_loc: operator_loc, location: location }
end
def deconstruct_keys
: (Array keys) -> { flags: Integer
, left: Prism::node?, right: Prism::node?, operator_loc
: Location
, location: Location
}
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15363
def exclude_end?
flags.anybits?(RangeFlags::EXCLUDE_END)
end
def exclude_end?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15373
def inspect
InspectVisitor.compose(self)
end
def inspect -> String
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15368
def operator
operator_loc.slice
end
def operator: () -> String
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15356
def operator_loc
location = @operator_loc
return location if location.is_a?(Location)
@operator_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
end
The location of the ‘..` or `…` operator.
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 15391
def type
:range_node
end
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call type
, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol