Represents an integer number literal.
1 ^
The value of the integer literal as a number.
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10511
def initialize(source, flags, value, location)
@source = source
@location = location
@flags = flags
@value = value
end
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10607
def self.type
:integer_node
end
Similar to type
, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type
, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10613
def ===(other)
other.is_a?(IntegerNode) &&
(flags === other.flags) &&
(value === other.value)
end
Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10519
def accept(visitor)
visitor.visit_integer_node(self)
end
def accept: (Visitor
visitor) -> void
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10559
def binary?
flags.anybits?(IntegerBaseFlags::BINARY)
end
def binary?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10524
def child_nodes
[]
end
def child_nodes
: () -> Array[nil | Node]
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10534
def comment_targets
[] #: Array[Prism::node | Location]
end
def comment_targets
: () -> Array[Node | Location]
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10529
def compact_child_nodes
[]
end
def compact_child_nodes
: () -> Array
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10539
def copy(flags: self.flags, value: self.value, location: self.location)
IntegerNode.new(source, flags, value, location)
end
def copy: (?flags: Integer
, ?value: Integer
, ?location: Location
) -> IntegerNode
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10564
def decimal?
flags.anybits?(IntegerBaseFlags::DECIMAL)
end
def decimal?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10547
def deconstruct_keys(keys)
{ flags: flags, value: value, location: location }
end
def deconstruct_keys
: (Array keys) -> { flags: Integer
, value: Integer
, location: Location
}
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10574
def hexadecimal?
flags.anybits?(IntegerBaseFlags::HEXADECIMAL)
end
def hexadecimal?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10579
def inspect
InspectVisitor.compose(self)
end
def inspect -> String
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10569
def octal?
flags.anybits?(IntegerBaseFlags::OCTAL)
end
def octal?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 10597
def type
:integer_node
end
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call type
, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol