Represents a node that is implicitly being added to the tree but doesn’t correspond directly to a node in the source.

{ foo: }
  ^^^^

{ Foo: }
  ^^^^

foo in { bar: }
         ^^^^
Attributes
Read

attr_reader value: Prism::node

Class Methods

def initialize: (Prism::node value, Location location) -> void

Similar to type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.

def self.type: () -> Symbol

Instance Methods

Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.

def accept: (Visitor visitor) -> void

def child_nodes: () -> Array[nil | Node]

def comment_targets: () -> Array[Node | Location]

def copy: (?value: Prism::node, ?location: Location) -> ImplicitNode

An alias for child_nodes

def deconstruct_keys: (Array keys) -> { value: Prism::node, location: Location }

def inspect -> String

Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.

Instead, you can call type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.

def type: () -> Symbol