Represents the use of the ‘..` or `…` operators to create flip flops.

baz if foo .. bar
       ^^^^^^^^^^
Attributes
Read

attr_reader left: Prism::node?

Read

attr_reader right: Prism::node?

Class Methods

Initialize a new FlipFlopNode node.

Return a symbol representation of this node type. See ‘Node::type`.

Instance Methods

Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.

def accept: (Visitor visitor) -> void

def child_nodes: () -> Array[nil | Node]

def comment_targets: () -> Array[Node | Location]

def copy: (?node_id: Integer, ?location: Location, ?flags: Integer, ?left: Prism::node?, ?right: Prism::node?, ?operator_loc: Location) -> FlipFlopNode

An alias for child_nodes

def deconstruct_keys: (Array keys) -> { node_id: Integer, location: Location, left: Prism::node?, right: Prism::node?, operator_loc: Location }

def exclude_end?: () -> bool

def inspect -> String

def operator: () -> String

attr_reader operator_loc: Location

Save the operator_loc location using the given saved source so that it can be retrieved later.

Return a symbol representation of this node type. See ‘Node#type`.