Represents the use of the ‘&&=` operator for assignment to a class variable.

@@target &&= value
^^^^^^^^^^^^^^^^^^
Attributes
Read

The name of the class variable, which is a ‘@@` followed by an [identifier](github.com/ruby/prism/blob/main/docs/parsing_rules.md#identifiers).

@@target &&= value # name `:@@target`
^^^^^^^^
Read

Represents the value being assigned. This can be any [non-void expression](github.com/ruby/prism/blob/main/docs/parsing_rules.md#non-void-expression).

@@target &&= value
             ^^^^^
Class Methods

Initialize a new ClassVariableAndWriteNode node.

Return a symbol representation of this node type. See ‘Node::type`.

Instance Methods

Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.

def accept: (Visitor visitor) -> void

def child_nodes: () -> Array[nil | Node]

def comment_targets: () -> Array[Node | Location]

def copy: (?node_id: Integer, ?location: Location, ?flags: Integer, ?name: Symbol, ?name_loc: Location, ?operator_loc: Location, ?value: Prism::node) -> ClassVariableAndWriteNode

An alias for child_nodes

def deconstruct_keys: (Array keys) -> { node_id: Integer, location: Location, name: Symbol, name_loc: Location, operator_loc: Location, value: Prism::node }

def inspect -> String

Represents the location of the variable name.

@@target &&= value
^^^^^^^^

def operator: () -> String

Represents the location of the ‘&&=` operator.

@@target &&= value
         ^^^

Save the name_loc location using the given saved source so that it can be retrieved later.

Save the operator_loc location using the given saved source so that it can be retrieved later.

Return a symbol representation of this node type. See ‘Node#type`.