Represents the use of the ‘||=` operator on a call.

foo.bar ||= value
^^^^^^^^^^^^^^^^^
Attributes
Read

protected attr_reader flags: Integer

Read

attr_reader receiver: Prism::node?

Read

attr_reader read_name: Symbol

Read

attr_reader write_name: Symbol

Read

attr_reader value: Prism::node

Class Methods

def initialize: (Integer flags, Prism::node? receiver, Location? call_operator_loc, Location? message_loc, Symbol read_name, Symbol write_name, Location operator_loc, Prism::node value, Location location) -> void

Similar to type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.

def self.type: () -> Symbol

Instance Methods

Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.

def accept: (Visitor visitor) -> void

def attribute_write?: () -> bool

def call_operator: () -> String?

attr_reader call_operator_loc: Location?

def child_nodes: () -> Array[nil | Node]

def comment_targets: () -> Array[Node | Location]

def copy: (?flags: Integer, ?receiver: Prism::node?, ?call_operator_loc: Location?, ?message_loc: Location?, ?read_name: Symbol, ?write_name: Symbol, ?operator_loc: Location, ?value: Prism::node, ?location: Location) -> CallOrWriteNode

An alias for child_nodes

def deconstruct_keys: (Array keys) -> { flags: Integer, receiver: Prism::node?, call_operator_loc: Location?, message_loc: Location?, read_name: Symbol, write_name: Symbol, operator_loc: Location, value: Prism::node, location: Location }

def ignore_visibility?: () -> bool

def inspect -> String

def message: () -> String?

attr_reader message_loc: Location?

def operator: () -> String

attr_reader operator_loc: Location

def safe_navigation?: () -> bool

Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.

Instead, you can call type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.

def type: () -> Symbol

def variable_call?: () -> bool