Represents the use of the ‘||=` operator on a call.
foo.bar ||= value ^^^^^^^^^^^^^^^^^
attr_reader receiver: Prism::node?
attr_reader write_name
: Symbol
attr_reader value: Prism::node
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2872
def initialize(source, flags, receiver, call_operator_loc, message_loc, read_name, write_name, operator_loc, value, location)
@source = source
@location = location
@flags = flags
@receiver = receiver
@call_operator_loc = call_operator_loc
@message_loc = message_loc
@read_name = read_name
@write_name = write_name
@operator_loc = operator_loc
@value = value
end
def initialize: (Integer
flags, Prism::node? receiver, Location
? call_operator_loc
, Location
? message_loc
, Symbol
read_name
, Symbol
write_name
, Location
operator_loc
, Prism::node value, Location
location) -> void
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3034
def self.type
:call_or_write_node
end
Similar to type
, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type
, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3040
def ===(other)
other.is_a?(CallOrWriteNode) &&
(flags === other.flags) &&
(receiver === other.receiver) &&
(call_operator_loc.nil? == other.call_operator_loc.nil?) &&
(message_loc.nil? == other.message_loc.nil?) &&
(read_name === other.read_name) &&
(write_name === other.write_name) &&
(operator_loc.nil? == other.operator_loc.nil?) &&
(value === other.value)
end
Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2886
def accept(visitor)
visitor.visit_call_or_write_node(self)
end
def accept: (Visitor
visitor) -> void
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2981
def attribute_write?
flags.anybits?(CallNodeFlags::ATTRIBUTE_WRITE)
end
def attribute_write?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2991
def call_operator
call_operator_loc&.slice
end
def call_operator
: () -> String
?
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2929
def call_operator_loc
location = @call_operator_loc
case location
when nil
nil
when Location
location
else
@call_operator_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
end
end
attr_reader call_operator_loc
: Location
?
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2891
def child_nodes
[receiver, value]
end
def child_nodes
: () -> Array[nil | Node]
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2904
def comment_targets
[*receiver, *call_operator_loc, *message_loc, operator_loc, value] #: Array[Prism::node | Location]
end
def comment_targets
: () -> Array[Node | Location]
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2896
def compact_child_nodes
compact = [] #: Array[Prism::node]
compact << receiver if receiver
compact << value
compact
end
def compact_child_nodes
: () -> Array
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2909
def copy(flags: self.flags, receiver: self.receiver, call_operator_loc: self.call_operator_loc, message_loc: self.message_loc, read_name: self.read_name, write_name: self.write_name, operator_loc: self.operator_loc, value: self.value, location: self.location)
CallOrWriteNode.new(source, flags, receiver, call_operator_loc, message_loc, read_name, write_name, operator_loc, value, location)
end
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2917
def deconstruct_keys(keys)
{ flags: flags, receiver: receiver, call_operator_loc: call_operator_loc, message_loc: message_loc, read_name: read_name, write_name: write_name, operator_loc: operator_loc, value: value, location: location }
end
def deconstruct_keys
: (Array keys) -> { flags: Integer
, receiver: Prism::node?, call_operator_loc
: Location
?, message_loc
: Location
?, read_name
: Symbol
, write_name
: Symbol
, operator_loc
: Location
, value: Prism::node, location: Location
}
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2986
def ignore_visibility?
flags.anybits?(CallNodeFlags::IGNORE_VISIBILITY)
end
def ignore_visibility?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3006
def inspect
InspectVisitor.compose(self)
end
def inspect -> String
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2996
def message
message_loc&.slice
end
def message: () -> String
?
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2942
def message_loc
location = @message_loc
case location
when nil
nil
when Location
location
else
@message_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
end
end
attr_reader message_loc
: Location
?
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3001
def operator
operator_loc.slice
end
def operator: () -> String
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2961
def operator_loc
location = @operator_loc
return location if location.is_a?(Location)
@operator_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF)
end
attr_reader operator_loc
: Location
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2971
def safe_navigation?
flags.anybits?(CallNodeFlags::SAFE_NAVIGATION)
end
def safe_navigation?: () -> bool
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 3024
def type
:call_or_write_node
end
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call type
, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol
# File tmp/rubies/ruby-3.4.0-preview1/lib/prism/node.rb, line 2976
def variable_call?
flags.anybits?(CallNodeFlags::VARIABLE_CALL)
end
def variable_call?: () -> bool