Ractor is an Actor-model abstraction for Ruby that provides thread-safe parallel execution.
Ractor.new
makes a new Ractor, which can run in parallel.
# The simplest ractor r = Ractor.new {puts "I am in Ractor!"} r.take # wait for it to finish # Here, "I am in Ractor!" is printed
Ractors do not share all objects with each other. There are two main benefits to this: across ractors, thread-safety concerns such as data-races and race-conditions are not possible. The other benefit is parallelism.
To achieve this, object sharing is limited across ractors. For example, unlike in threads, ractors can’t access all the objects available in other ractors. Even objects normally available through variables in the outer scope are prohibited from being used across ractors.
a = 1 r = Ractor.new {puts "I am in Ractor! a=#{a}"} # fails immediately with # ArgumentError (can not isolate a Proc because it accesses outer variables (a).)
The object must be explicitly shared:
a = 1 r = Ractor.new(a) { |a1| puts "I am in Ractor! a=#{a1}"}
On CRuby (the default implementation), Global Virtual Machine Lock (GVL) is held per ractor, so ractors can perform in parallel without locking each other. This is unlike the situation with threads on CRuby.
Instead of accessing shared state, objects should be passed to and from ractors by sending and receiving them as messages.
a = 1 r = Ractor.new do a_in_ractor = receive # receive blocks until somebody passes a message puts "I am in Ractor! a=#{a_in_ractor}" end r.send(a) # pass it r.take # Here, "I am in Ractor! a=1" is printed
There are two pairs of methods for sending/receiving messages:
Ractor#send
and Ractor.receive
for when the sender knows the receiver (push);
Ractor.yield
and Ractor#take
for when the receiver knows the sender (pull);
In addition to that, any arguments passed to Ractor.new
are passed to the block and available there as if received by Ractor.receive
, and the last block value is sent outside of the ractor as if sent by Ractor.yield
.
A little demonstration of a classic ping-pong:
server = Ractor.new(name: "server") do puts "Server starts: #{self.inspect}" puts "Server sends: ping" Ractor.yield 'ping' # The server doesn't know the receiver and sends to whoever interested received = Ractor.receive # The server doesn't know the sender and receives from whoever sent puts "Server received: #{received}" end client = Ractor.new(server) do |srv| # The server is sent to the client, and available as srv puts "Client starts: #{self.inspect}" received = srv.take # The client takes a message from the server puts "Client received from " \ "#{srv.inspect}: #{received}" puts "Client sends to " \ "#{srv.inspect}: pong" srv.send 'pong' # The client sends a message to the server end [client, server].each(&:take) # Wait until they both finish
This will output something like:
Server starts: #<Ractor:#2 server test.rb:1 running> Server sends: ping Client starts: #<Ractor:#3 test.rb:8 running> Client received from #<Ractor:#2 server test.rb:1 blocking>: ping Client sends to #<Ractor:#2 server test.rb:1 blocking>: pong Server received: pong
Ractors receive their messages via the incoming port, and send them to the outgoing port. Either one can be disabled with Ractor#close_incoming
and Ractor#close_outgoing
, respectively. When a ractor terminates, its ports are closed automatically.
When an object is sent to and from a ractor, it’s important to understand whether the object is shareable or unshareable. Most Ruby objects are unshareable objects. Even frozen objects can be unshareable if they contain (through their instance variables) unfrozen objects.
Shareable objects are those which can be used by several threads without compromising thread-safety, for example numbers, true
and false
. Ractor.shareable?
allows you to check this, and Ractor.make_shareable
tries to make the object shareable if it’s not already, and gives an error if it can’t do it.
Ractor.shareable?(1) #=> true -- numbers and other immutable basic values are shareable Ractor.shareable?('foo') #=> false, unless the string is frozen due to # frozen_string_literal: true Ractor.shareable?('foo'.freeze) #=> true Ractor.shareable?([Object.new].freeze) #=> false, inner object is unfrozen ary = ['hello', 'world'] ary.frozen? #=> false ary[0].frozen? #=> false Ractor.make_shareable(ary) ary.frozen? #=> true ary[0].frozen? #=> true ary[1].frozen? #=> true
When a shareable object is sent (via send
or Ractor.yield
), no additional processing occurs on it. It just becomes usable by both ractors. When an unshareable object is sent, it can be either copied or moved. The first is the default, and it copies the object fully by deep cloning (Object#clone
) the non-shareable parts of its structure.
data = ['foo', 'bar'.freeze] r = Ractor.new do data2 = Ractor.receive puts "In ractor: #{data2.object_id}, #{data2[0].object_id}, #{data2[1].object_id}" end r.send(data) r.take puts "Outside : #{data.object_id}, #{data[0].object_id}, #{data[1].object_id}"
This will output something like:
In ractor: 340, 360, 320 Outside : 380, 400, 320
Note that the object ids of the array and the non-frozen string inside the array have changed in the ractor because they are different objects. The second array’s element, which is a shareable frozen string, is the same object.
Deep cloning of objects may be slow, and sometimes impossible. Alternatively, move: true
may be used during sending. This will move the unshareable object to the receiving ractor, making it inaccessible to the sending ractor.
data = ['foo', 'bar'] r = Ractor.new do data_in_ractor = Ractor.receive puts "In ractor: #{data_in_ractor.object_id}, #{data_in_ractor[0].object_id}" end r.send(data, move: true) r.take puts "Outside: moved? #{Ractor::MovedObject === data}" puts "Outside: #{data.inspect}"
This will output:
In ractor: 100, 120 Outside: moved? true test.rb:9:in `method_missing': can not send any methods to a moved object (Ractor::MovedError)
Notice that even inspect
(and more basic methods like __id__
) is inaccessible on a moved object.
Class
and Module
objects are shareable so the class/module definitions are shared between ractors. Ractor objects are also shareable. All operations on shareable objects are thread-safe, so the thread-safety property will be kept. We can not define mutable shareable objects in Ruby, but C extensions can introduce them.
It is prohibited to access (get) instance variables of shareable objects in other ractors if the values of the variables aren’t shareable. This can occur because modules/classes are shareable, but they can have instance variables whose values are not. In non-main ractors, it’s also prohibited to set instance variables on classes/modules (even if the value is shareable).
class C class << self attr_accessor :tricky end end C.tricky = "unshareable".dup r = Ractor.new(C) do |cls| puts "I see #{cls}" puts "I can't see #{cls.tricky}" cls.tricky = true # doesn't get here, but this would also raise an error end r.take # I see C # can not access instance variables of classes/modules from non-main Ractors (RuntimeError)
Ractors can access constants if they are shareable. The main Ractor is the only one that can access non-shareable constants.
GOOD = 'good'.freeze BAD = 'bad'.dup r = Ractor.new do puts "GOOD=#{GOOD}" puts "BAD=#{BAD}" end r.take # GOOD=good # can not access non-shareable objects in constant Object::BAD by non-main Ractor. (NameError) # Consider the same C class from above r = Ractor.new do puts "I see #{C}" puts "I can't see #{C.tricky}" end r.take # I see C # can not access instance variables of classes/modules from non-main Ractors (RuntimeError)
See also the description of # shareable_constant_value
pragma in Comments syntax explanation.
Each ractor has its own main Thread
. New threads can be created from inside ractors (and, on CRuby, they share the GVL with other threads of this ractor).
r = Ractor.new do a = 1 Thread.new {puts "Thread in ractor: a=#{a}"}.join end r.take # Here "Thread in ractor: a=1" will be printed
In the examples below, sometimes we use the following method to wait for ractors that are not currently blocked to finish (or to make progress).
def wait sleep(0.1) end
It is **only for demonstration purposes** and shouldn’t be used in a real code. Most of the time, take
is used to wait for ractors to finish.
See Ractor design doc for more details.
newton.rb
Solves the nonlinear algebraic equation system f = 0 by Newton’s method. This program is not dependent on BigDecimal
.
To call:
n = nlsolve(f,x) where n is the number of iterations required, x is the initial value vector f is an Object which is used to compute the values of the equations to be solved.
It must provide the following methods:
returns the values of all functions at x
returns 0.0
returns 1.0
returns 2.0
returns 10.0
returns the convergence criterion (epsilon value) used to determine whether two values are considered equal. If |a-b| < epsilon, the two values are considered equal.
On exit, x is the solution vector.
In concurrent programming, a monitor is an object or module intended to be used safely by more than one thread. The defining characteristic of a monitor is that its methods are executed with mutual exclusion. That is, at each point in time, at most one thread may be executing any of its methods. This mutual exclusion greatly simplifies reasoning about the implementation of monitors compared to reasoning about parallel code that updates a data structure.
You can read more about the general principles on the Wikipedia page for Monitors.
require 'monitor.rb' buf = [] buf.extend(MonitorMixin) empty_cond = buf.new_cond # consumer Thread.start do loop do buf.synchronize do empty_cond.wait_while { buf.empty? } print buf.shift end end end # producer while line = ARGF.gets buf.synchronize do buf.push(line) empty_cond.signal end end
The consumer thread waits for the producer thread to push a line to buf while buf.empty?
. The producer thread (main thread) reads a line from ARGF
and pushes it into buf then calls empty_cond.signal
to notify the consumer thread of new data.
Class
include require 'monitor' class SynchronizedArray < Array include MonitorMixin def initialize(*args) super(*args) end alias :old_shift :shift alias :old_unshift :unshift def shift(n=1) self.synchronize do self.old_shift(n) end end def unshift(item) self.synchronize do self.old_unshift(item) end end # other methods ... end
SynchronizedArray
implements an Array
with synchronized access to items. This Class
is implemented as subclass of Array
which includes the MonitorMixin
module.
The Singleton
module implements the Singleton
pattern.
To use Singleton
, include the module in your class.
class Klass include Singleton # ... end
This ensures that only one instance of Klass can be created.
a,b = Klass.instance, Klass.instance a == b # => true Klass.new # => NoMethodError - new is private ...
The instance is created at upon the first call of Klass.instance().
class OtherKlass include Singleton # ... end ObjectSpace.each_object(OtherKlass){} # => 0 OtherKlass.instance ObjectSpace.each_object(OtherKlass){} # => 1
This behavior is preserved under inheritance and cloning.
This above is achieved by:
Making Klass.new and Klass.allocate private.
Overriding Klass.inherited(sub_klass) and Klass.clone() to ensure that the Singleton
properties are kept when inherited and cloned.
Providing the Klass.instance() method that returns the same object each time it is called.
Overriding Klass._load(str) to call Klass.instance().
Overriding Klass#clone and Klass#dup to raise TypeErrors to prevent cloning or duping.
Singleton
and Marshal
By default Singleton’s _dump(depth)
returns the empty string. Marshalling by default will strip state information, e.g. instance variables from the instance. Classes using Singleton
can provide custom _load(str) and _dump(depth) methods to retain some of the previous state of the instance.
require 'singleton' class Example include Singleton attr_accessor :keep, :strip def _dump(depth) # this strips the @strip information from the instance Marshal.dump(@keep, depth) end def self._load(str) instance.keep = Marshal.load(str) instance end end a = Example.instance a.keep = "keep this" a.strip = "get rid of this" stored_state = Marshal.dump(a) a.keep = nil a.strip = nil b = Marshal.load(stored_state) p a == b # => true p a.keep # => "keep this" p a.strip # => nil
Adds this spec’s require paths to LOAD_PATH, in the proper location.
Reset nil attributes to their default values to make the spec valid
for settings’ keys
Raised by Encoding
and String
methods when the source encoding is incompatible with the target encoding.
Exception
for invalid date/time
Group
is a placeholder Struct
for user group database on Unix systems.
contains the name of the group as a String
.
contains the encrypted password as a String
. An 'x'
is returned if password access to the group is not available; an empty string is returned if no password is needed to obtain membership of the group. This is system-dependent.
contains the group’s numeric ID as an integer.
is an Array
of Strings containing the short login names of the members of the group.
Generic error class for Fiddle
standard dynamic load exception
Cleared reference exception
The base exception for JSON
errors.
This exception is raised if a parser error occurs.
This exception is raised if the nesting of parsed data structures is too deep.
Generic error, common for all classes under OpenSSL
module
Generic Error for all of OpenSSL::BN
(big num)
General error for openssl library configuration files. Including formatting, parsing errors, etc.
Document-class: OpenSSL::HMAC
OpenSSL::HMAC
allows computing Hash-based Message Authentication Code (HMAC
). It is a type of message authentication code (MAC) involving a hash function in combination with a key. HMAC
can be used to verify the integrity of a message as well as the authenticity.
OpenSSL::HMAC
has a similar interface to OpenSSL::Digest
.
key = "key" data = "message-to-be-authenticated" mac = OpenSSL::HMAC.hexdigest("SHA256", key, data) #=> "cddb0db23f469c8bf072b21fd837149bd6ace9ab771cceef14c9e517cc93282e"
data1 = File.binread("file1") data2 = File.binread("file2") key = "key" hmac = OpenSSL::HMAC.new(key, 'SHA256') hmac << data1 hmac << data2 mac = hmac.digest
ResolutionError
is the error class for socket name resolution.
The superclass for all exceptions raised by Ruby/zlib.
The following exceptions are defined as subclasses of Zlib::Error
. These exceptions are raised when zlib library functions return with an error status.
Subclass of Zlib::Error
when zlib returns a Z_DATA_ERROR.
Usually if a stream was prematurely freed.