Results for: "Array.new"

def initialize: (constant: Node?, elements: Array, rest: Node?, opening_loc: Location?, closing_loc: Location?, location: Location) -> void

def initialize: (if_keyword_loc: Location?, predicate: Node, then_keyword_loc: Location?, statements: StatementsNode?, consequent: Node?, end_keyword_loc: Location?, location: Location) -> void

def initialize: (numeric: Node, location: Location) -> void

def initialize: (value: Node, location: Location) -> void

def initialize: (location: Location) -> void

def initialize: (pattern: Node, statements: StatementsNode?, in_loc: Location, then_loc: Location?, location: Location) -> void

def initialize: (flags: Integer, receiver: Node?, call_operator_loc: Location?, opening_loc: Location, arguments: ArgumentsNode?, closing_loc: Location, block: Node?, operator_loc: Location, value: Node, location: Location) -> void

def initialize: (flags: Integer, receiver: Node?, call_operator_loc: Location?, opening_loc: Location, arguments: ArgumentsNode?, closing_loc: Location, block: Node?, operator: Symbol, operator_loc: Location, value: Node, location: Location) -> void

def initialize: (flags: Integer, receiver: Node?, call_operator_loc: Location?, opening_loc: Location, arguments: ArgumentsNode?, closing_loc: Location, block: Node?, operator_loc: Location, value: Node, location: Location) -> void

def initialize: (flags: Integer, receiver: Node, opening_loc: Location, arguments: ArgumentsNode?, closing_loc: Location, block: Node?, location: Location) -> void

def initialize: (name: Symbol, name_loc: Location, operator_loc: Location, value: Node, location: Location) -> void

def initialize: (name: Symbol, name_loc: Location, operator_loc: Location, value: Node, operator: Symbol, location: Location) -> void

def initialize: (name: Symbol, name_loc: Location, operator_loc: Location, value: Node, location: Location) -> void

def initialize: (name: Symbol, location: Location) -> void

def initialize: (name: Symbol, location: Location) -> void

def initialize: (name: Symbol, name_loc: Location, value: Node, operator_loc: Location, location: Location) -> void

def initialize: (flags: Integer, location: Location) -> void

def initialize: (flags: Integer, opening_loc: Location, parts: Array, closing_loc: Location, location: Location) -> void

def initialize: (flags: Integer, opening_loc: Location, parts: Array, closing_loc: Location, location: Location) -> void

def initialize: (opening_loc: Location?, parts: Array, closing_loc: Location?, location: Location) -> void

def initialize: (opening_loc: Location?, parts: Array, closing_loc: Location?, location: Location) -> void

def initialize: (opening_loc: Location, parts: Array, closing_loc: Location, location: Location) -> void

def initialize: (flags: Integer, elements: Array, location: Location) -> void

def initialize: (name: Symbol?, name_loc: Location?, operator_loc: Location, location: Location) -> void

def initialize: (locals: Array, locals_body_index: Integer, operator_loc: Location, opening_loc: Location, closing_loc: Location, parameters: Node?, body: Node?, location: Location) -> void

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