Represents the use of the ‘&&=` operator on a call to the `[]` method.
foo.bar[baz] &&= value ^^^^^^^^^^^^^^^^^^^^^^
attr_reader call_operator_loc
: Location
?
attr_reader opening_loc
: Location
attr_reader arguments: ArgumentsNode
?
attr_reader closing_loc
: Location
attr_reader operator_loc
: Location
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8282
def initialize(flags, receiver, call_operator_loc, opening_loc, arguments, closing_loc, block, operator_loc, value, location)
@flags = flags
@receiver = receiver
@call_operator_loc = call_operator_loc
@opening_loc = opening_loc
@arguments = arguments
@closing_loc = closing_loc
@block = block
@operator_loc = operator_loc
@value = value
@location = location
end
def initialize: (flags: Integer
, receiver: Node
?, call_operator_loc
: Location
?, opening_loc
: Location
, arguments: ArgumentsNode
?, closing_loc
: Location
, block: Node
?, operator_loc
: Location
, value: Node
, location: Location
) -> void
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8435
def self.type
:index_and_write_node
end
Similar to type
, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type
, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.
def self.type: () -> Symbol
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8296
def accept(visitor)
visitor.visit_index_and_write_node(self)
end
def accept: (visitor: Visitor
) -> void
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8355
def attribute_write?
flags.anybits?(CallNodeFlags::ATTRIBUTE_WRITE)
end
def attribute_write?: () -> bool
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8360
def call_operator
call_operator_loc&.slice
end
def call_operator
: () -> String
?
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8301
def child_nodes
[receiver, arguments, block, value]
end
def child_nodes
: () -> Array[nil | Node]
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8370
def closing
closing_loc.slice
end
def closing: () -> String
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8316
def comment_targets
[*receiver, *call_operator_loc, opening_loc, *arguments, closing_loc, *block, operator_loc, value]
end
def comment_targets
: () -> Array[Node | Location]
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8306
def compact_child_nodes
compact = []
compact << receiver if receiver
compact << arguments if arguments
compact << block if block
compact << value
compact
end
def compact_child_nodes
: () -> Array
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8321
def copy(**params)
IndexAndWriteNode.new(
params.fetch(:flags) { flags },
params.fetch(:receiver) { receiver },
params.fetch(:call_operator_loc) { call_operator_loc },
params.fetch(:opening_loc) { opening_loc },
params.fetch(:arguments) { arguments },
params.fetch(:closing_loc) { closing_loc },
params.fetch(:block) { block },
params.fetch(:operator_loc) { operator_loc },
params.fetch(:value) { value },
params.fetch(:location) { location },
)
end
def copy: (**params) -> IndexAndWriteNode
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8340
def deconstruct_keys(keys)
{ flags: flags, receiver: receiver, call_operator_loc: call_operator_loc, opening_loc: opening_loc, arguments: arguments, closing_loc: closing_loc, block: block, operator_loc: operator_loc, value: value, location: location }
end
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8380
def inspect(inspector = NodeInspector.new)
inspector << inspector.header(self)
flags = [("safe_navigation" if safe_navigation?), ("variable_call" if variable_call?), ("attribute_write" if attribute_write?)].compact
inspector << "├── flags: #{flags.empty? ? "∅" : flags.join(", ")}\n"
if (receiver = self.receiver).nil?
inspector << "├── receiver: ∅\n"
else
inspector << "├── receiver:\n"
inspector << receiver.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix)
end
inspector << "├── call_operator_loc: #{inspector.location(call_operator_loc)}\n"
inspector << "├── opening_loc: #{inspector.location(opening_loc)}\n"
if (arguments = self.arguments).nil?
inspector << "├── arguments: ∅\n"
else
inspector << "├── arguments:\n"
inspector << arguments.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix)
end
inspector << "├── closing_loc: #{inspector.location(closing_loc)}\n"
if (block = self.block).nil?
inspector << "├── block: ∅\n"
else
inspector << "├── block:\n"
inspector << block.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix)
end
inspector << "├── operator_loc: #{inspector.location(operator_loc)}\n"
inspector << "└── value:\n"
inspector << inspector.child_node(value, " ")
inspector.to_str
end
def inspect(inspector: NodeInspector) -> String
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8365
def opening
opening_loc.slice
end
def opening: () -> String
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8375
def operator
operator_loc.slice
end
def operator: () -> String
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8345
def safe_navigation?
flags.anybits?(CallNodeFlags::SAFE_NAVIGATION)
end
def safe_navigation?: () -> bool
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8425
def type
:index_and_write_node
end
Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.
Instead, you can call type
, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.
def type: () -> Symbol
# File tmp/rubies/ruby-3.3.0/lib/prism/node.rb, line 8350
def variable_call?
flags.anybits?(CallNodeFlags::VARIABLE_CALL)
end
def variable_call?: () -> bool