Results for: "partition"

Returns the status of the global “abort on exception” condition.

The default is false.

When set to true, if any thread is aborted by an exception, the raised exception will be re-raised in the main thread.

Can also be specified by the global $DEBUG flag or command line option -d.

See also ::abort_on_exception=.

There is also an instance level method to set this for a specific thread, see abort_on_exception.

When set to true, if any thread is aborted by an exception, the raised exception will be re-raised in the main thread. Returns the new state.

Thread.abort_on_exception = true
t1 = Thread.new do
  puts  "In new thread"
  raise "Exception from thread"
end
sleep(1)
puts "not reached"

This will produce:

In new thread
prog.rb:4: Exception from thread (RuntimeError)
 from prog.rb:2:in `initialize'
 from prog.rb:2:in `new'
 from prog.rb:2

See also ::abort_on_exception.

There is also an instance level method to set this for a specific thread, see abort_on_exception=.

Returns the status of the global “report on exception” condition.

The default is true since Ruby 2.5.

All threads created when this flag is true will report a message on $stderr if an exception kills the thread.

Thread.new { 1.times { raise } }

will produce this output on $stderr:

#<Thread:...> terminated with exception (report_on_exception is true):
Traceback (most recent call last):
        2: from -e:1:in `block in <main>'
        1: from -e:1:in `times'

This is done to catch errors in threads early. In some cases, you might not want this output. There are multiple ways to avoid the extra output:

See also ::report_on_exception=.

There is also an instance level method to set this for a specific thread, see report_on_exception=.

Returns the new state. When set to true, all threads created afterwards will inherit the condition and report a message on $stderr if an exception kills a thread:

Thread.report_on_exception = true
t1 = Thread.new do
  puts  "In new thread"
  raise "Exception from thread"
end
sleep(1)
puts "In the main thread"

This will produce:

In new thread
#<Thread:...prog.rb:2> terminated with exception (report_on_exception is true):
Traceback (most recent call last):
prog.rb:4:in `block in <main>': Exception from thread (RuntimeError)
In the main thread

See also ::report_on_exception.

There is also an instance level method to set this for a specific thread, see report_on_exception=.

Returns the status of the thread-local “abort on exception” condition for this thr.

The default is false.

See also abort_on_exception=.

There is also a class level method to set this for all threads, see ::abort_on_exception.

When set to true, if this thr is aborted by an exception, the raised exception will be re-raised in the main thread.

See also abort_on_exception.

There is also a class level method to set this for all threads, see ::abort_on_exception=.

Returns the status of the thread-local “report on exception” condition for this thr.

The default value when creating a Thread is the value of the global flag Thread.report_on_exception.

See also report_on_exception=.

There is also a class level method to set this for all new threads, see ::report_on_exception=.

When set to true, a message is printed on $stderr if an exception kills this thr. See ::report_on_exception for details.

See also report_on_exception.

There is also a class level method to set this for all new threads, see ::report_on_exception=.

Specifies a Proc object proc to determine if a character in the user’s input is escaped. It should take the user’s input and the index of the character in question as input, and return a boolean (true if the specified character is escaped).

Readline will only call this proc with characters specified in completer_quote_characters, to discover if they indicate the end of a quoted argument, or characters specified in completer_word_break_characters, to discover if they indicate a break between arguments.

If completer_quote_characters is not set, or if the user input doesn’t contain one of the completer_quote_characters or a ++ character, Readline will not attempt to use this proc at all.

Raises ArgumentError if proc does not respond to the call method.

Returns the quoting detection Proc object.

Starts tracing object allocations.

Returns the Ruby source filename and line number containing the definition of the constant specified. If the named constant is not found, nil is returned. If the constant is found, but its source location can not be extracted (constant is defined in C code), empty array is returned.

inherit specifies whether to lookup in mod.ancestors (true by default).

# test.rb:
class A         # line 1
  C1 = 1
  C2 = 2
end

module M        # line 6
  C3 = 3
end

class B < A     # line 10
  include M
  C4 = 4
end

class A # continuation of A definition
  C2 = 8 # constant redefinition; warned yet allowed
end

p B.const_source_location('C4')           # => ["test.rb", 12]
p B.const_source_location('C3')           # => ["test.rb", 7]
p B.const_source_location('C1')           # => ["test.rb", 2]

p B.const_source_location('C3', false)    # => nil  -- don't lookup in ancestors

p A.const_source_location('C2')           # => ["test.rb", 16] -- actual (last) definition place

p Object.const_source_location('B')       # => ["test.rb", 10] -- top-level constant could be looked through Object
p Object.const_source_location('A')       # => ["test.rb", 1] -- class reopening is NOT considered new definition

p B.const_source_location('A')            # => ["test.rb", 1]  -- because Object is in ancestors
p M.const_source_location('A')            # => ["test.rb", 1]  -- Object is not ancestor, but additionally checked for modules

p Object.const_source_location('A::C1')   # => ["test.rb", 2]  -- nesting is supported
p Object.const_source_location('String')  # => []  -- constant is defined in C code

Makes the set compare its elements by their identity and returns self. This method may not be supported by all subclasses of Set.

Returns true if the set will compare its elements by their identity. Also see Set#compare_by_identity.

Initialize WIN32OLE object(ActiveX Control) by calling IPersistMemory::InitNew.

Before calling OLE method, some kind of the ActiveX controls created with MFC should be initialized by calling IPersistXXX::InitNew.

If and only if you received the exception “HRESULT error code: 0x8000ffff catastrophic failure”, try this method before invoking any ole_method.

obj = WIN32OLE.new("ProgID_or_GUID_of_ActiveX_Control")
obj.ole_activex_initialize
obj.method(...)

Sets self to consider only identity in comparing keys; two keys are considered the same only if they are the same object; returns self.

By default, these two object are considered to be the same key, so s1 will overwrite s0:

s0 = 'x'
s1 = 'x'
h = {}
h.compare_by_identity? # => false
h[s0] = 0
h[s1] = 1
h # => {"x"=>1}

After calling #compare_by_identity, the keys are considered to be different, and therefore do not overwrite each other:

h = {}
h.compare_by_identity # => {}
h.compare_by_identity? # => true
h[s0] = 0
h[s1] = 1
h # => {"x"=>0, "x"=>1}

Returns true if compare_by_identity has been called, false otherwise.

Returns the class for the given object.

class A
  def foo
    ObjectSpace::trace_object_allocations do
      obj = Object.new
      p "#{ObjectSpace::allocation_class_path(obj)}"
    end
  end
end

A.new.foo #=> "Class"

See ::trace_object_allocations for more information and examples.

Specifies a character to be appended on completion. Nothing will be appended if an empty string (“”) or nil is specified.

For example:

require "readline"

Readline.readline("> ", true)
Readline.completion_append_character = " "

Result:

>
Input "/var/li".

> /var/li
Press TAB key.

> /var/lib
Completes "b" and appends " ". So, you can continuously input "/usr".

> /var/lib /usr

NOTE: Only one character can be specified. When “string” is specified, sets only “s” that is the first.

require "readline"

Readline.completion_append_character = "string"
p Readline.completion_append_character # => "s"

Raises NotImplementedError if the using readline library does not support.

Returns a string containing a character to be appended on completion. The default is a space (“ ”).

Raises NotImplementedError if the using readline library does not support.

When called during a completion (e.g. from within your completion_proc), it will return a string containing the character used to quote the argument being completed, or nil if the argument is unquoted.

When called at other times, it will always return nil.

Note that Readline.completer_quote_characters must be set, or this method will always return nil.

Verify compaction reference consistency.

This method is implementation specific. During compaction, objects that were moved are replaced with T_MOVED objects. No object should have a reference to a T_MOVED object after compaction.

This function doubles the heap to ensure room to move all objects, compacts the heap to make sure everything moves, updates all references, then performs a full GC. If any object contains a reference to a T_MOVED object, that object should be pushed on the mark stack, and will make a SEGV.

Calls the block with each repeated permutation of length n of the elements of self; each permutation is an Array; returns self. The order of the permutations is indeterminate.

When a block and a positive Integer argument n are given, calls the block with each n-tuple repeated permutation of the elements of self. The number of permutations is self.size**n.

n = 1:

a = [0, 1, 2]
a.repeated_permutation(1) {|permutation| p permutation }

Output:

[0]
[1]
[2]

n = 2:

a.repeated_permutation(2) {|permutation| p permutation }

Output:

[0, 0]
[0, 1]
[0, 2]
[1, 0]
[1, 1]
[1, 2]
[2, 0]
[2, 1]
[2, 2]

If n is zero, calls the block once with an empty Array.

If n is negative, does not call the block:

a.repeated_permutation(-1) {|permutation| fail 'Cannot happen' }

Returns a new Enumerator if no block given:

a = [0, 1, 2]
a.repeated_permutation(2) # => #<Enumerator: [0, 1, 2]:permutation(2)>

Using Enumerators, it’s convenient to show the permutations and counts for some values of n:

e = a.repeated_permutation(0)
e.size # => 1
e.to_a # => [[]]
e = a.repeated_permutation(1)
e.size # => 3
e.to_a # => [[0], [1], [2]]
e = a.repeated_permutation(2)
e.size # => 9
e.to_a # => [[0, 0], [0, 1], [0, 2], [1, 0], [1, 1], [1, 2], [2, 0], [2, 1], [2, 2]]

Calls the block with each repeated combination of length n of the elements of self; each combination is an Array; returns self. The order of the combinations is indeterminate.

When a block and a positive Integer argument n are given, calls the block with each n-tuple repeated combination of the elements of self. The number of combinations is (n+1)(n+2)/2.

n = 1:

a = [0, 1, 2]
a.repeated_combination(1) {|combination| p combination }

Output:

[0]
[1]
[2]

n = 2:

a.repeated_combination(2) {|combination| p combination }

Output:

[0, 0]
[0, 1]
[0, 2]
[1, 1]
[1, 2]
[2, 2]

If n is zero, calls the block once with an empty Array.

If n is negative, does not call the block:

a.repeated_combination(-1) {|combination| fail 'Cannot happen' }

Returns a new Enumerator if no block given:

a = [0, 1, 2]
a.repeated_combination(2) # => #<Enumerator: [0, 1, 2]:combination(2)>

Using Enumerators, it’s convenient to show the combinations and counts for some values of n:

e = a.repeated_combination(0)
e.size # => 1
e.to_a # => [[]]
e = a.repeated_combination(1)
e.size # => 3
e.to_a # => [[0], [1], [2]]
e = a.repeated_combination(2)
e.size # => 6
e.to_a # => [[0, 0], [0, 1], [0, 2], [1, 1], [1, 2], [2, 2]]

Like backtrace, but returns each line of the execution stack as a Thread::Backtrace::Location. Accepts the same arguments as backtrace.

f = Fiber.new { Fiber.yield }
f.resume
loc = f.backtrace_locations.first
loc.label  #=> "yield"
loc.path   #=> "test.rb"
loc.lineno #=> 1
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