Returns an array of member names of the data class:
Measure = Data.define(:amount, :unit) Measure.members # => [:amount, :unit]
Returns the member names from self
as an array:
Measure = Data.define(:amount, :unit) distance = Measure[10, 'km'] distance.members #=> [:amount, :unit]
Returns the number of online processors.
The result is intended as the number of processes to use all available processors.
This method is implemented using:
sched_getaffinity(): Linux
sysconf(_SC_NPROCESSORS_ONLN): GNU/Linux, NetBSD, FreeBSD, OpenBSD, DragonFly BSD, OpenIndiana, Mac OS X, AIX
Example:
require 'etc' p Etc.nprocessors #=> 4
The result might be smaller number than physical cpus especially when ruby process is bound to specific cpus. This is intended for getting better parallel processing.
Example: (Linux)
linux$ taskset 0x3 ./ruby -retc -e "p Etc.nprocessors" #=> 2
See any remaining errors held in queue.
Any errors you see here are probably due to a bug in Ruby’s OpenSSL
implementation.
See Process.getpriority
.
Examples:
Process.setpriority(Process::PRIO_USER, 0, 19) # => 0 Process.setpriority(Process::PRIO_PROCESS, 0, 19) # => 0 Process.getpriority(Process::PRIO_USER, 0) # => 19 Process.getpriority(Process::PRIO_PROCESS, 0) # => 19
Not available on all platforms.
Sets the process title that appears on the ps(1) command. Not necessarily effective on all platforms. No exception will be raised regardless of the result, nor will NotImplementedError
be raised even if the platform does not support the feature.
Calling this method does not affect the value of $0.
Process.setproctitle('myapp: worker #%d' % worker_id)
This method first appeared in Ruby
2.1 to serve as a global variable free means to change the process title.
Adds a section with title
and content
to the parser help view. Used for adding command arguments and default arguments.
Add the install/update options to the option parser.
Add local/remote options to the command line parser.
Add the –bulk-threshold option
Add the –update-sources option
Makes the set compare its elements by their identity and returns self. This method may not be supported by all subclasses of Set
.
Returns true if the set will compare its elements by their identity. Also see Set#compare_by_identity
.
creates TCP/IP server sockets for host and port. host is optional.
If no block given, it returns an array of listening sockets.
If a block is given, the block is called with the sockets. The value of the block is returned. The socket is closed when this method returns.
If port is 0, actual port number is chosen dynamically. However all sockets in the result has same port number.
# tcp_server_sockets returns two sockets. sockets = Socket.tcp_server_sockets(1296) p sockets #=> [#<Socket:fd 3>, #<Socket:fd 4>] # The sockets contains IPv6 and IPv4 sockets. sockets.each {|s| p s.local_address } #=> #<Addrinfo: [::]:1296 TCP> # #<Addrinfo: 0.0.0.0:1296 TCP> # IPv6 and IPv4 socket has same port number, 53114, even if it is chosen dynamically. sockets = Socket.tcp_server_sockets(0) sockets.each {|s| p s.local_address } #=> #<Addrinfo: [::]:53114 TCP> # #<Addrinfo: 0.0.0.0:53114 TCP> # The block is called with the sockets. Socket.tcp_server_sockets(0) {|sockets| p sockets #=> [#<Socket:fd 3>, #<Socket:fd 4>] }
Creates UDP/IP sockets for a UDP server.
If no block given, it returns an array of sockets.
If a block is given, the block is called with the sockets. The value of the block is returned. The sockets are closed when this method returns.
If port is zero, some port is chosen. But the chosen port is used for the all sockets.
# UDP/IP echo server Socket.udp_server_sockets(0) {|sockets| p sockets.first.local_address.ip_port #=> 32963 Socket.udp_server_loop_on(sockets) {|msg, msg_src| msg_src.reply msg } }
Receive UDP/IP packets from the given sockets. For each packet received, the block is called.
The block receives msg and msg_src. msg is a string which is the payload of the received packet. msg_src is a Socket::UDPSource
object which is used for reply.
Socket.udp_server_loop
can be implemented using this method as follows.
udp_server_sockets(host, port) {|sockets| loop { readable, _, _ = IO.select(sockets) udp_server_recv(readable) {|msg, msg_src| ... } } }
creates a UNIX server socket on path
If no block given, it returns a listening socket.
If a block is given, it is called with the socket and the block value is returned. When the block exits, the socket is closed and the socket file is removed.
socket = Socket.unix_server_socket("/tmp/s") p socket #=> #<Socket:fd 3> p socket.local_address #=> #<Addrinfo: /tmp/s SOCK_STREAM> Socket.unix_server_socket("/tmp/sock") {|s| p s #=> #<Socket:fd 3> p s.local_address #=> # #<Addrinfo: /tmp/sock SOCK_STREAM> }
Sets self
to compare keys using identity (rather than mere equality); returns self
:
By default, two keys are considered to be the same key if and only if they are equal objects (per method ==
):
h = {} h['x'] = 0 h['x'] = 1 # Overwrites. h # => {"x"=>1}
When this method has been called, two keys are considered to be the same key if and only if they are the same object:
h.compare_by_identity h['x'] = 2 # Does not overwrite. h # => {"x"=>1, "x"=>2}
Related: compare_by_identity?
; see also Methods for Comparing.
Returns whether compare_by_identity
has been called:
h = {} h.compare_by_identity? # => false h.compare_by_identity h.compare_by_identity? # => true
Related: compare_by_identity
; see also Methods for Comparing.
Starts tracing object allocations from the ObjectSpace
extension module.
For example:
require 'objspace' class C include ObjectSpace def foo trace_object_allocations do obj = Object.new p "#{allocation_sourcefile(obj)}:#{allocation_sourceline(obj)}" end end end C.new.foo #=> "objtrace.rb:8"
This example has included the ObjectSpace
module to make it easier to read, but you can also use the ::trace_object_allocations
notation (recommended).
Note that this feature introduces a huge performance decrease and huge memory consumption.