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Returns the hyperbolic tangent of x in radians.

Examples:

tanh(-INFINITY) # => -1.0
tanh(0.0)       # => 0.0
tanh(INFINITY)  # => 1.0

Waits for all children, returns an array of 2-element arrays; each subarray contains the integer pid and Process::Status status for one of the reaped child processes:

pid0 = Process.spawn('ruby', '-e', 'exit 13') # => 325470
pid1 = Process.spawn('ruby', '-e', 'exit 14') # => 325495
Process.waitall
# => [[325470, #<Process::Status: pid 325470 exit 13>], [325495, #<Process::Status: pid 325495 exit 14>]]

Avoids the potential for a child process to become a zombie process. Process.detach prevents this by setting up a separate Ruby thread whose sole job is to reap the status of the process pid when it terminates.

This method is needed only when the parent process will never wait for the child process.

This example does not reap the second child process; that process appears as a zombie in the process status (ps) output:

pid = Process.spawn('ruby', '-e', 'exit 13') # => 312691
sleep(1)
# Find zombies.
system("ps -ho pid,state -p #{pid}")

Output:

312716 Z

This example also does not reap the second child process, but it does detach the process so that it does not become a zombie:

pid = Process.spawn('ruby', '-e', 'exit 13') # => 313213
thread = Process.detach(pid)
sleep(1)
# => #<Process::Waiter:0x00007f038f48b838 run>
system("ps -ho pid,state -p #{pid}")        # Finds no zombies.

The waiting thread can return the pid of the detached child process:

thread.join.pid                       # => 313262

Detaches the current process from its controlling terminal and runs it in the background as system daemon; returns zero.

By default:

If optional argument nochdir is true, does not change the current working directory.

If optional argument noclose is true, does not redirect $stdin, $stdout, or $stderr.

No documentation available

Foo::Bar, = baz ^^^^^^^^

Compile a AlternationPatternNode node

Compile a ConstantPathNode node

Compile a ConstantTargetNode node

Compile a EmbeddedStatementsNode node

Compile a MatchPredicateNode node

Dispatch enter and leave events for AlternationPatternNode nodes and continue walking the tree.

Dispatch enter and leave events for ConstantPathNode nodes and continue walking the tree.

Dispatch enter and leave events for ConstantTargetNode nodes and continue walking the tree.

Dispatch enter and leave events for EmbeddedStatementsNode nodes and continue walking the tree.

Dispatch enter and leave events for MatchPredicateNode nodes and continue walking the tree.

Inspect a AlternationPatternNode node.

Inspect a ConstantPathNode node.

Inspect a ConstantTargetNode node.

Inspect a EmbeddedStatementsNode node.

Inspect a MatchPredicateNode node.

Copy a AlternationPatternNode node

Copy a ConstantPathNode node

Copy a ConstantTargetNode node

Copy a EmbeddedStatementsNode node

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