Results for: "remove_const"

Recursively copies files from src to dest.

Arguments src and dest should be interpretable as paths.

If src is the path to a file, copies src to dest:

FileUtils.touch('src0.txt')
File.exist?('dest0.txt') # => false
FileUtils.copy_entry('src0.txt', 'dest0.txt')
File.file?('dest0.txt')  # => true

If src is a directory, recursively copies src to dest:

tree('src1')
# => src1
#    |-- dir0
#    |   |-- src0.txt
#    |   `-- src1.txt
#    `-- dir1
#        |-- src2.txt
#        `-- src3.txt
FileUtils.copy_entry('src1', 'dest1')
tree('dest1')
# => dest1
#    |-- dir0
#    |   |-- src0.txt
#    |   `-- src1.txt
#    `-- dir1
#        |-- src2.txt
#        `-- src3.txt

The recursive copying preserves file types for regular files, directories, and symbolic links; other file types (FIFO streams, device files, etc.) are not supported.

Keyword arguments:

Related: methods for copying.

Copies file from src to dest, which should not be directories.

Arguments src and dest should be interpretable as paths.

Examples:

FileUtils.touch('src0.txt')
FileUtils.copy_file('src0.txt', 'dest0.txt')
File.file?('dest0.txt') # => true

Keyword arguments:

Related: methods for copying.

Copies file from src to dest, which should not be directories.

Arguments src and dest should be interpretable as paths.

Examples:

FileUtils.touch('src0.txt')
FileUtils.copy_file('src0.txt', 'dest0.txt')
File.file?('dest0.txt') # => true

Keyword arguments:

Related: methods for copying.

Returns an array of the string method names of the methods that accept the given keyword option opt; the argument must be a symbol:

FileUtils.collect_method(:preserve) # => ["cp", "copy", "cp_r", "install"]

Basically a wrapper for Process.spawn that:

With no block given, returns an array of the wait threads for all of the child processes.

Example:

wait_threads = Open3.pipeline_start('ls', 'grep R')
# => [#<Process::Waiter:0x000055e8de9d2bb0 run>, #<Process::Waiter:0x000055e8de9d2890 run>]
wait_threads.each do |wait_thread|
  wait_thread.join
end

Output:

Rakefile
README.md

With a block given, calls the block with an array of the wait processes:

Open3.pipeline_start('ls', 'grep R') do |wait_threads|
  wait_threads.each do |wait_thread|
    wait_thread.join
  end
end

Output:

Rakefile
README.md

Like Process.spawn, this method has potential security vulnerabilities if called with untrusted input; see Command Injection.

If the first argument is a hash, it becomes leading argument env in each call to Process.spawn; see Execution Environment.

If the last argument is a hash, it becomes trailing argument options in each call to Process.spawn; see Execution Options.

Each remaining argument in cmds is one of:

See Argument command_line or exe_path.

Basically a wrapper for Process.spawn that:

With no block given, returns an array of the wait threads for all of the child processes.

Example:

wait_threads = Open3.pipeline_start('ls', 'grep R')
# => [#<Process::Waiter:0x000055e8de9d2bb0 run>, #<Process::Waiter:0x000055e8de9d2890 run>]
wait_threads.each do |wait_thread|
  wait_thread.join
end

Output:

Rakefile
README.md

With a block given, calls the block with an array of the wait processes:

Open3.pipeline_start('ls', 'grep R') do |wait_threads|
  wait_threads.each do |wait_thread|
    wait_thread.join
  end
end

Output:

Rakefile
README.md

Like Process.spawn, this method has potential security vulnerabilities if called with untrusted input; see Command Injection.

If the first argument is a hash, it becomes leading argument env in each call to Process.spawn; see Execution Environment.

If the last argument is a hash, it becomes trailing argument options in each call to Process.spawn; see Execution Options.

Each remaining argument in cmds is one of:

See Argument command_line or exe_path.

Returns a parse result whose value is an array of tokens that closely resembles the return value of Ripper::lex. The main difference is that the ‘:on_sp` token is not emitted.

For supported options, see Prism::parse.

Mirror the Prism.parse_comments API by using the serialization API.

No documentation available
No documentation available

Fetch the start code units offset of the value, for the encoding that was configured on the repository.

Fetch the end code units column of the value, for the encoding that was configured on the repository.

END {} ^^^^^^

No documentation available

foo => bar ^^^^^^^^^^

def foo(bar); end

^^^

foo rescue bar ^^^^^^^^^^^^^^

foo => bar ^^^^^^^^^^

def foo(bar); end

^^^

foo rescue bar ^^^^^^^^^^^^^^

Sets the temporary name of the module. This name is reflected in introspection of the module and the values that are related to it, such as instances, constants, and methods.

The name should be nil or a non-empty string that is not a valid constant path (to avoid confusing between permanent and temporary names).

The method can be useful to distinguish dynamically generated classes and modules without assigning them to constants.

If the module is given a permanent name by assigning it to a constant, the temporary name is discarded. A temporary name can’t be assigned to modules that have a permanent name.

If the given name is nil, the module becomes anonymous again.

Example:

m = Module.new # => #<Module:0x0000000102c68f38>
m.name #=> nil

m.set_temporary_name("fake_name") # => fake_name
m.name #=> "fake_name"

m.set_temporary_name(nil) # => #<Module:0x0000000102c68f38>
m.name #=> nil

c = Class.new
c.set_temporary_name("MyClass(with description)")

c.new # => #<MyClass(with description):0x0....>

c::M = m
c::M.name #=> "MyClass(with description)::M"

# Assigning to a constant replaces the name with a permanent one
C = c

C.name #=> "C"
C::M.name #=> "C::M"
c.new # => #<C:0x0....>
No documentation available

creates TCP/IP server sockets for host and port. host is optional.

If no block given, it returns an array of listening sockets.

If a block is given, the block is called with the sockets. The value of the block is returned. The socket is closed when this method returns.

If port is 0, actual port number is chosen dynamically. However all sockets in the result has same port number.

# tcp_server_sockets returns two sockets.
sockets = Socket.tcp_server_sockets(1296)
p sockets #=> [#<Socket:fd 3>, #<Socket:fd 4>]

# The sockets contains IPv6 and IPv4 sockets.
sockets.each {|s| p s.local_address }
#=> #<Addrinfo: [::]:1296 TCP>
#   #<Addrinfo: 0.0.0.0:1296 TCP>

# IPv6 and IPv4 socket has same port number, 53114, even if it is chosen dynamically.
sockets = Socket.tcp_server_sockets(0)
sockets.each {|s| p s.local_address }
#=> #<Addrinfo: [::]:53114 TCP>
#   #<Addrinfo: 0.0.0.0:53114 TCP>

# The block is called with the sockets.
Socket.tcp_server_sockets(0) {|sockets|
  p sockets #=> [#<Socket:fd 3>, #<Socket:fd 4>]
}

creates a TCP/IP server on port and calls the block for each connection accepted. The block is called with a socket and a client_address as an Addrinfo object.

If host is specified, it is used with port to determine the server addresses.

The socket is not closed when the block returns. So application should close it explicitly.

This method calls the block sequentially. It means that the next connection is not accepted until the block returns. So concurrent mechanism, thread for example, should be used to service multiple clients at a time.

Note that Addrinfo.getaddrinfo is used to determine the server socket addresses. When Addrinfo.getaddrinfo returns two or more addresses, IPv4 and IPv6 address for example, all of them are used. Socket.tcp_server_loop succeeds if one socket can be used at least.

# Sequential echo server.
# It services only one client at a time.
Socket.tcp_server_loop(16807) {|sock, client_addrinfo|
  begin
    IO.copy_stream(sock, sock)
  ensure
    sock.close
  end
}

# Threaded echo server
# It services multiple clients at a time.
# Note that it may accept connections too much.
Socket.tcp_server_loop(16807) {|sock, client_addrinfo|
  Thread.new {
    begin
      IO.copy_stream(sock, sock)
    ensure
      sock.close
    end
  }
}

Creates UDP/IP sockets for a UDP server.

If no block given, it returns an array of sockets.

If a block is given, the block is called with the sockets. The value of the block is returned. The sockets are closed when this method returns.

If port is zero, some port is chosen. But the chosen port is used for the all sockets.

# UDP/IP echo server
Socket.udp_server_sockets(0) {|sockets|
  p sockets.first.local_address.ip_port     #=> 32963
  Socket.udp_server_loop_on(sockets) {|msg, msg_src|
    msg_src.reply msg
  }
}
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