Results for: "String# "

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Writes a number of random generated bytes (currently 1024) to filename which can be used to initialize the PRNG by calling ::load_random_file in a later session.

offline mode. read name=value pairs on standard input.

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Yields to a block and preserves the previous set of objects being printed.

Check whether the object_id id is in the current buffer of objects to be pretty printed. Used to break cycles in chains of objects to be pretty printed.

Adds the object_id id to the set of objects being pretty printed, so as to not repeat objects.

Removes an object from the set of objects being pretty printed.

Create a new ConstantPathNode node.

Create a new ConstantReadNode node.

Create a new ConstantTargetNode node.

Create a new EmbeddedStatementsNode node.

Create a new EmbeddedVariableNode node.

Create a new FindPatternNode node.

Create a new ImplicitRestNode node.

Create a new IndexTargetNode node.

Create a new InterpolatedSymbolNode node.

Create a new MatchWriteNode node.

Create a new MultiWriteNode node.

Create a new PinnedExpressionNode node.

Create a new PostExecutionNode node.

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