Results for: "match"

def inspect -> String

Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.

Instead, you can call type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.

def type: () -> Symbol

Similar to type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.

def self.type: () -> Symbol

Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.

def initialize: (Prism::node value, Prism::node pattern, Location operator_loc, Location location) -> void

def accept: (Visitor visitor) -> void

def comment_targets: () -> Array[Node | Location]

def copy: (?value: Prism::node, ?pattern: Prism::node, ?operator_loc: Location, ?location: Location) -> MatchRequiredNode

def deconstruct: () -> Array[nil | Node]

def deconstruct_keys: (Array keys) -> { value: Prism::node, pattern: Prism::node, operator_loc: Location, location: Location }

def inspect -> String

Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.

Instead, you can call type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.

def type: () -> Symbol

Similar to type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.

def self.type: () -> Symbol

Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.

def initialize: (CallNode call, Array targets, Location location) -> void

def accept: (Visitor visitor) -> void

def comment_targets: () -> Array[Node | Location]

def copy: (?call: CallNode, ?targets: Array, ?location: Location) -> MatchWriteNode

def deconstruct: () -> Array[nil | Node]

def deconstruct_keys: (Array keys) -> { call: CallNode, targets: Array, location: Location }

def inspect -> String

Sometimes you want to check an instance of a node against a list of classes to see what kind of behavior to perform. Usually this is done by calling ‘[cls1, cls2].include?(node.class)` or putting the node into a case statement and doing `case node; when cls1; when cls2; end`. Both of these approaches are relatively slow because of the constant lookups, method calls, and/or array allocations.

Instead, you can call type, which will return to you a symbol that you can use for comparison. This is faster than the other approaches because it uses a single integer comparison, but also because if you’re on CRuby you can take advantage of the fact that case statements with all symbol keys will use a jump table.

def type: () -> Symbol

Similar to type, this method returns a symbol that you can use for splitting on the type of the node without having to do a long === chain. Note that like type, it will still be slower than using == for a single class, but should be faster in a case statement or an array comparison.

def self.type: () -> Symbol

Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.

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