Dispatch enter and leave events for ArrayPatternNode
nodes and continue walking the tree.
Dispatch enter and leave events for AssocSplatNode
nodes and continue walking the tree.
Dispatch enter and leave events for CapturePatternNode
nodes and continue walking the tree.
Dispatch enter and leave events for ConstantPathNode
nodes and continue walking the tree.
Dispatch enter and leave events for EmbeddedStatementsNode
nodes and continue walking the tree.
Dispatch enter and leave events for FindPatternNode
nodes and continue walking the tree.
Dispatch enter and leave events for HashPatternNode
nodes and continue walking the tree.
Dispatch enter and leave events for InterpolatedStringNode
nodes and continue walking the tree.
Dispatch enter and leave events for InterpolatedSymbolNode
nodes and continue walking the tree.
Dispatch enter and leave events for InterpolatedXStringNode
nodes and continue walking the tree.
in [foo, bar, baz]
in InstanceVariableReadNode[name: Symbol] in { name: Symbol
}