Results for: "uniq!"

No documentation available
No documentation available
No documentation available

Reset nil attributes to their default values to make the spec valid

Parses the most indented lines into blocks that are marked and added to the frontier

Creates and pushes the initial state for the resolution, based upon the {#requested} dependencies @return [void]

Unwinds the states stack because a conflict has been encountered @return [void]

Raises a VersionConflict error, or any underlying error, if there is no current state @return [void]

@return [UnwindDetails] Details of the nearest index to which we could unwind

@param [Array<Object>] binding_requirements array of requirements that combine to create a conflict @return [Array<UnwindDetails>] array of UnwindDetails that have a chance

of resolving the passed requirements

Filter’s a state’s possibilities to remove any that would not fix the conflict we’ve just rewound from @param [UnwindDetails] unwind_details details of the conflict just

unwound from

@return [void]

@return [Boolean] where the requirement of the state we’re unwinding

to directly caused the conflict. Note: in this case, it is
impossible for the state we're unwinding to to be a parent of
any of the other conflicting requirements (or we would have
circularity)

Filter’s a state’s possibilities to remove any that would not satisfy the requirements in the conflict we’ve just rewound from @param [UnwindDetails] unwind_details details of the conflict just unwound from @return [void]

Filter’s a state’s possibilities to remove any that would (eventually) create a requirement in the conflict we’ve just rewound from @param [UnwindDetails] unwind_details details of the conflict just unwound from @return [void]

Search took: 1ms  ·  Total Results: 414