Results for: "OptionParser"

See Process.getpriority.

Process.setpriority(Process::PRIO_USER, 0, 19)      #=> 0
Process.setpriority(Process::PRIO_PROCESS, 0, 19)   #=> 0
Process.getpriority(Process::PRIO_USER, 0)          #=> 19
Process.getpriority(Process::PRIO_PROCESS, 0)       #=> 19

Sets the process title that appears on the ps(1) command. Not necessarily effective on all platforms. No exception will be raised regardless of the result, nor will NotImplementedError be raised even if the platform does not support the feature.

Calling this method does not affect the value of $0.

Process.setproctitle('myapp: worker #%d' % worker_id)

This method first appeared in Ruby 2.1 to serve as a global variable free means to change the process title.

No documentation available

Adds a section with title and content to the parser help view. Used for adding command arguments and default arguments.

No documentation available
No documentation available
No documentation available
No documentation available

Add the install/update options to the option parser.

Add local/remote options to the command line parser.

Add the –bulk-threshold option

Add the –update-sources option

Makes the set compare its elements by their identity and returns self. This method may not be supported by all subclasses of Set.

Returns true if the set will compare its elements by their identity. Also see Set#compare_by_identity.

creates TCP/IP server sockets for host and port. host is optional.

If no block given, it returns an array of listening sockets.

If a block is given, the block is called with the sockets. The value of the block is returned. The socket is closed when this method returns.

If port is 0, actual port number is chosen dynamically. However all sockets in the result has same port number.

# tcp_server_sockets returns two sockets.
sockets = Socket.tcp_server_sockets(1296)
p sockets #=> [#<Socket:fd 3>, #<Socket:fd 4>]

# The sockets contains IPv6 and IPv4 sockets.
sockets.each {|s| p s.local_address }
#=> #<Addrinfo: [::]:1296 TCP>
#   #<Addrinfo: 0.0.0.0:1296 TCP>

# IPv6 and IPv4 socket has same port number, 53114, even if it is chosen dynamically.
sockets = Socket.tcp_server_sockets(0)
sockets.each {|s| p s.local_address }
#=> #<Addrinfo: [::]:53114 TCP>
#   #<Addrinfo: 0.0.0.0:53114 TCP>

# The block is called with the sockets.
Socket.tcp_server_sockets(0) {|sockets|
  p sockets #=> [#<Socket:fd 3>, #<Socket:fd 4>]
}

Creates UDP/IP sockets for a UDP server.

If no block given, it returns an array of sockets.

If a block is given, the block is called with the sockets. The value of the block is returned. The sockets are closed when this method returns.

If port is zero, some port is chosen. But the chosen port is used for the all sockets.

# UDP/IP echo server
Socket.udp_server_sockets(0) {|sockets|
  p sockets.first.local_address.ip_port     #=> 32963
  Socket.udp_server_loop_on(sockets) {|msg, msg_src|
    msg_src.reply msg
  }
}

Receive UDP/IP packets from the given sockets. For each packet received, the block is called.

The block receives msg and msg_src. msg is a string which is the payload of the received packet. msg_src is a Socket::UDPSource object which is used for reply.

Socket.udp_server_loop can be implemented using this method as follows.

udp_server_sockets(host, port) {|sockets|
  loop {
    readable, _, _ = IO.select(sockets)
    udp_server_recv(readable) {|msg, msg_src| ... }
  }
}

creates a UNIX server socket on path

If no block given, it returns a listening socket.

If a block is given, it is called with the socket and the block value is returned. When the block exits, the socket is closed and the socket file is removed.

socket = Socket.unix_server_socket("/tmp/s")
p socket                  #=> #<Socket:fd 3>
p socket.local_address    #=> #<Addrinfo: /tmp/s SOCK_STREAM>

Socket.unix_server_socket("/tmp/sock") {|s|
  p s                     #=> #<Socket:fd 3>
  p s.local_address       #=> # #<Addrinfo: /tmp/sock SOCK_STREAM>
}

Sets self to consider only identity in comparing keys; two keys are considered the same only if they are the same object; returns self.

By default, these two object are considered to be the same key, so s1 will overwrite s0:

s0 = 'x'
s1 = 'x'
h = {}
h.compare_by_identity? # => false
h[s0] = 0
h[s1] = 1
h # => {"x"=>1}

After calling #compare_by_identity, the keys are considered to be different, and therefore do not overwrite each other:

h = {}
h.compare_by_identity # => {}
h.compare_by_identity? # => true
h[s0] = 0
h[s1] = 1
h # => {"x"=>0, "x"=>1}

Returns true if compare_by_identity has been called, false otherwise.

No documentation available

Raises PStore::Error if the calling code is not in a PStore#transaction or if the code is in a read-only PStore#transaction.

No documentation available
No documentation available

Starts tracing object allocations from the ObjectSpace extension module.

For example:

require 'objspace'

class C
  include ObjectSpace

  def foo
    trace_object_allocations do
      obj = Object.new
      p "#{allocation_sourcefile(obj)}:#{allocation_sourceline(obj)}"
    end
  end
end

C.new.foo #=> "objtrace.rb:8"

This example has included the ObjectSpace module to make it easier to read, but you can also use the ::trace_object_allocations notation (recommended).

Note that this feature introduces a huge performance decrease and huge memory consumption.

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