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Client sent TCP reset (RST) before server has accepted the connection requested by client.

Represents an HTTP protocol version

Raised by transcoding methods when a named encoding does not correspond with a known converter.

Encoding conversion class.

No documentation available

Raised by Timeout.timeout when the block times out.

A mixin that provides methods for parsing C struct and prototype signatures.

Example

require 'fiddle/import'

include Fiddle::CParser
  #=> Object

parse_ctype('int')
  #=> Fiddle::TYPE_INT

parse_struct_signature(['int i', 'char c'])
  #=> [[Fiddle::TYPE_INT, Fiddle::TYPE_CHAR], ["i", "c"]]

parse_signature('double sum(double, double)')
  #=> ["sum", Fiddle::TYPE_DOUBLE, [Fiddle::TYPE_DOUBLE, Fiddle::TYPE_DOUBLE]]

exception to wait for writing. see IO.select.

No documentation available

Mixin module that provides the following:

  1. Access to the CGI environment variables as methods. See documentation to the CGI class for a list of these variables. The methods are exposed by removing the leading HTTP_ (if it exists) and downcasing the name. For example, auth_type will return the environment variable AUTH_TYPE, and accept will return the value for HTTP_ACCEPT.

  2. Access to cookies, including the cookies attribute.

  3. Access to parameters, including the params attribute, and overloading [] to perform parameter value lookup by key.

  4. The initialize_query method, for initializing the above mechanisms, handling multipart forms, and allowing the class to be used in “offline” mode.

Mixin module providing HTML generation methods.

For example,

cgi.a("http://www.example.com") { "Example" }
  # => "<A HREF=\"http://www.example.com\">Example</A>"

Modules Html3, Html4, etc., contain more basic HTML-generation methods (#title, #h1, etc.).

See class CGI for a detailed example.

A utility module for conversion routines, often handy in HTML generation.

No documentation available
No documentation available
No documentation available
No documentation available
No documentation available

RSS::Utils is a module that holds various utility functions that are used across many parts of the rest of the RSS library. Like most modules named some variant of ‘util’, its methods are probably not particularly useful to those who aren’t developing the library itself.

No documentation available

This module contains various utility methods as module methods.

No documentation available

HTTPUtils provides utility methods for working with the HTTP protocol.

This module is generally used internally by WEBrick

No documentation available

Arrays are ordered, integer-indexed collections of any object.

Array indexing starts at 0, as in C or Java. A negative index is assumed to be relative to the end of the array—that is, an index of -1 indicates the last element of the array, -2 is the next to last element in the array, and so on.

Creating Arrays

A new array can be created by using the literal constructor []. Arrays can contain different types of objects. For example, the array below contains an Integer, a String and a Float:

ary = [1, "two", 3.0] #=> [1, "two", 3.0]

An array can also be created by explicitly calling Array.new with zero, one (the initial size of the Array) or two arguments (the initial size and a default object).

ary = Array.new    #=> []
Array.new(3)       #=> [nil, nil, nil]
Array.new(3, true) #=> [true, true, true]

Note that the second argument populates the array with references to the same object. Therefore, it is only recommended in cases when you need to instantiate arrays with natively immutable objects such as Symbols, numbers, true or false.

To create an array with separate objects a block can be passed instead. This method is safe to use with mutable objects such as hashes, strings or other arrays:

Array.new(4) {Hash.new}    #=> [{}, {}, {}, {}]
Array.new(4) {|i| i.to_s } #=> ["0", "1", "2", "3"]

This is also a quick way to build up multi-dimensional arrays:

empty_table = Array.new(3) {Array.new(3)}
#=> [[nil, nil, nil], [nil, nil, nil], [nil, nil, nil]]

An array can also be created by using the Array() method, provided by Kernel, which tries to call to_ary, then to_a on its argument.

Array({:a => "a", :b => "b"}) #=> [[:a, "a"], [:b, "b"]]

Example Usage

In addition to the methods it mixes in through the Enumerable module, the Array class has proprietary methods for accessing, searching and otherwise manipulating arrays.

Some of the more common ones are illustrated below.

Accessing Elements

Elements in an array can be retrieved using the Array#[] method. It can take a single integer argument (a numeric index), a pair of arguments (start and length) or a range. Negative indices start counting from the end, with -1 being the last element.

arr = [1, 2, 3, 4, 5, 6]
arr[2]    #=> 3
arr[100]  #=> nil
arr[-3]   #=> 4
arr[2, 3] #=> [3, 4, 5]
arr[1..4] #=> [2, 3, 4, 5]
arr[1..-3] #=> [2, 3, 4]

Another way to access a particular array element is by using the at method

arr.at(0) #=> 1

The slice method works in an identical manner to Array#[].

To raise an error for indices outside of the array bounds or else to provide a default value when that happens, you can use fetch.

arr = ['a', 'b', 'c', 'd', 'e', 'f']
arr.fetch(100) #=> IndexError: index 100 outside of array bounds: -6...6
arr.fetch(100, "oops") #=> "oops"

The special methods first and last will return the first and last elements of an array, respectively.

arr.first #=> 1
arr.last  #=> 6

To return the first n elements of an array, use take

arr.take(3) #=> [1, 2, 3]

drop does the opposite of take, by returning the elements after n elements have been dropped:

arr.drop(3) #=> [4, 5, 6]

Obtaining Information about an Array

Arrays keep track of their own length at all times. To query an array about the number of elements it contains, use length, count or size.

browsers = ['Chrome', 'Firefox', 'Safari', 'Opera', 'IE']
browsers.length #=> 5
browsers.count #=> 5

To check whether an array contains any elements at all

browsers.empty? #=> false

To check whether a particular item is included in the array

browsers.include?('Konqueror') #=> false

Adding Items to Arrays

Items can be added to the end of an array by using either push or <<

arr = [1, 2, 3, 4]
arr.push(5) #=> [1, 2, 3, 4, 5]
arr << 6    #=> [1, 2, 3, 4, 5, 6]

unshift will add a new item to the beginning of an array.

arr.unshift(0) #=> [0, 1, 2, 3, 4, 5, 6]

With insert you can add a new element to an array at any position.

arr.insert(3, 'apple')  #=> [0, 1, 2, 'apple', 3, 4, 5, 6]

Using the insert method, you can also insert multiple values at once:

arr.insert(3, 'orange', 'pear', 'grapefruit')
#=> [0, 1, 2, "orange", "pear", "grapefruit", "apple", 3, 4, 5, 6]

Removing Items from an Array

The method pop removes the last element in an array and returns it:

arr =  [1, 2, 3, 4, 5, 6]
arr.pop #=> 6
arr #=> [1, 2, 3, 4, 5]

To retrieve and at the same time remove the first item, use shift:

arr.shift #=> 1
arr #=> [2, 3, 4, 5]

To delete an element at a particular index:

arr.delete_at(2) #=> 4
arr #=> [2, 3, 5]

To delete a particular element anywhere in an array, use delete:

arr = [1, 2, 2, 3]
arr.delete(2) #=> 2
arr #=> [1,3]

A useful method if you need to remove nil values from an array is compact:

arr = ['foo', 0, nil, 'bar', 7, 'baz', nil]
arr.compact  #=> ['foo', 0, 'bar', 7, 'baz']
arr          #=> ['foo', 0, nil, 'bar', 7, 'baz', nil]
arr.compact! #=> ['foo', 0, 'bar', 7, 'baz']
arr          #=> ['foo', 0, 'bar', 7, 'baz']

Another common need is to remove duplicate elements from an array.

It has the non-destructive uniq, and destructive method uniq!

arr = [2, 5, 6, 556, 6, 6, 8, 9, 0, 123, 556]
arr.uniq #=> [2, 5, 6, 556, 8, 9, 0, 123]

Iterating over Arrays

Like all classes that include the Enumerable module, Array has an each method, which defines what elements should be iterated over and how. In case of Array’s each, all elements in the Array instance are yielded to the supplied block in sequence.

Note that this operation leaves the array unchanged.

arr = [1, 2, 3, 4, 5]
arr.each {|a| print a -= 10, " "}
# prints: -9 -8 -7 -6 -5
#=> [1, 2, 3, 4, 5]

Another sometimes useful iterator is reverse_each which will iterate over the elements in the array in reverse order.

words = %w[first second third fourth fifth sixth]
str = ""
words.reverse_each {|word| str += "#{word} "}
p str #=> "sixth fifth fourth third second first "

The map method can be used to create a new array based on the original array, but with the values modified by the supplied block:

arr.map {|a| 2*a}     #=> [2, 4, 6, 8, 10]
arr                   #=> [1, 2, 3, 4, 5]
arr.map! {|a| a**2}   #=> [1, 4, 9, 16, 25]
arr                   #=> [1, 4, 9, 16, 25]

Selecting Items from an Array

Elements can be selected from an array according to criteria defined in a block. The selection can happen in a destructive or a non-destructive manner. While the destructive operations will modify the array they were called on, the non-destructive methods usually return a new array with the selected elements, but leave the original array unchanged.

Non-destructive Selection

arr = [1, 2, 3, 4, 5, 6]
arr.select {|a| a > 3}       #=> [4, 5, 6]
arr.reject {|a| a < 3}       #=> [3, 4, 5, 6]
arr.drop_while {|a| a < 4}   #=> [4, 5, 6]
arr                          #=> [1, 2, 3, 4, 5, 6]

Destructive Selection

select! and reject! are the corresponding destructive methods to select and reject

Similar to select vs. reject, delete_if and keep_if have the exact opposite result when supplied with the same block:

arr.delete_if {|a| a < 4}   #=> [4, 5, 6]
arr                         #=> [4, 5, 6]

arr = [1, 2, 3, 4, 5, 6]
arr.keep_if {|a| a < 4}   #=> [1, 2, 3]
arr                       #=> [1, 2, 3]

Raised by exit to initiate the termination of the script.

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